
We’re excited to announce that Arena will officially return on Monday, February 3, at the standard times for each region:
- APAC: 05:00 UTC
- EU: 14:00 UTC
- US: 21:00 UTC
Continued Improvements
Impulse Speed Cap Stays
We’ve retained the 275 impulse speed cap based on recent tests. The data shows it helps reduce teleporting ships and excessively long-range battles, making for a more reliable PvP experience.
Ongoing Investigations
Our teams are actively investigating ships getting stuck in warp and arena timers not clearing. We appreciate your patience as we work toward smoother gameplay. Rest assured, these are priorities we’re tackling head-on.
Future Gameplay Enhancements
In the coming weeks, we’ll share more about public squads and tighter match balance—two upcoming features aimed at making Arena even more engaging and competitive. Stay tuned for details.
Your Role Matters
Your feedback is vital to shaping Arena’s evolution. Whether you’re battling fiercely or simply testing out new tactics, every observation you share—through surveys or community discussions in our Official Discord—guides our improvements. We encourage open, constructive communication so we can address issues promptly and continue refining Arena for all Commanders.
Thank you for your continued support as we iterate on Star Trek Fleet Command’s Arena experience. We’re optimistic about these steps and look forward to seeing your ships in combat once again!
Live Long and Prosper,
The Star Trek Fleet Command Team