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Update 44 – Patch Notes

By Star Trek 5 July 2022

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Commanders,

The Strange New World Arc continues! Team up with Captain Pike and the Enterprise crew to uncover a mystery that threatens all living things. There is something dangerous out there, and if you don’t act fast to uncover the truth, the galaxy could be swallowed up in an abyss of fear. Check out the full patch notes below

The Strange New Worlds (Part 2) update includes:

  • Infinite Incursion Events
  • Subspace Relay Building
  • Eleven new Exocomps
  • New Refit
  • New Prime Research node
  • New Projectile
  • Three new Officers
  • Thirty five new Missions
  • Battle Pass
  • Eight new Avatars & six new Frames
  • Loot chests changes


Infinite Incursion Events

Infinite Incursion events allow commanders to invade a rival server or defend your home during an invasion.

Commanders will seek dominance over their rivals and the winners will claim a powerful, server wide buff. For additional information on Infinite Incursions, check out the overview document here: https://www.startrekfleetcommand.com/2022/06/30/introducing-infinite-incursions/

Subspace Relay Building

Subspace Relay building is a new building available to unlock from level 25+. With the threat of Infinite Incursion, the building has been rallied together to provide benefits through this time. The building provides three benefits to Commanders.

  • Increase defense platform damage 
  • Increase warp speed
  • Increase Ship hull health 

New Exocomp Slots for Auto-Activate Buffs

11 new consumable buffs will be introduced. When acquired, these buffs are instantly activated in one of two new Infinite incursion-specific slots, themed around Combat vs. Non-Combat (Galaxy) actions.

Refit


Epic USS Cerritos Refit

  • Increase the duration of the Cerritos ability

Research

Cerritos Prime Node

  • Will reduce the cool-down on the active ability

Projectile

Epic projectile 

  • Increase damage against armadas by X%

Officers

SNW Una, now available as an Epic Officer:

Captain Maneuver: Modified Weaponry 

  • Increase base weapon damage by X%

Officer Ability: Engine Redlining

  • Increase impulse by X%

SNW Uhura, now available as a Rare Officer:

Captain Maneuver: Critical Targeting

  • Increase critical hit damage against hostiles by x%.

Officer Ability: Pre-emptive Maneuvers 

  • Increase armour, shield deflection and dodge by x% of total attack when attacking hostiles battleships from an interceptor 

SNW Ortegas, now available as a Rare Officer:

Captain Maneuver: Defensive Flaws 

  • Increases critical hit chance against hostiles by X% 

Officer Ability: Frequency Plating

  • Increase armour, shield deflection and dodge by x% of total attack when attacking hostiles explorers from a battleship

Missions

10 new missions continuing the Strange New Worlds Arc! Team up with Captain Pike and the Enterprise crew to uncover a mystery that threatens all living things.

Learn about the new Subspace relay Building in 5 new missions where you join Scotty to investigate a strange Progenitor installation. Together, they will uncover the mysteries of the Progenitor Subspace Network.

Additionally, 20 missions each telling a self-contained SNW story, you will join the likes of Una, Uhura and Ortegas in encountering time loops, the disappearance of Starfleet engineers and much more. . .

Battle Pass

An all-new Battle Pass featuring new officer shards, missions, cosmetics, resources, and more! Unlock tiers and content by participating in events throughout the month or purchasing the Premium Pass.

Avatars

  • Epic: 1st Infinite Incursion
  • Epic: SNW Una
  • Rare: 2nd Infinite Incursion
  • Rare: SNW Ortegas
  • Rare: Captain’s Chair
  • Uncommon: 3rd Infinite Incursion
  • Uncommon: SNW Uhura
  • Uncommon: SNW Space Suit Helmet 

Frames

  • Epic: 1st Infinite Incursion
  • Epic: Pike’s Hair 
  • Rare: 2nd Infinite Incursion
  • Rare: Navigation Station
  • Uncommon: 3rd Infinite Incursion
  • Uncommon: SNW Space suit

Loot Chests Changes

Changes to the loot chest system include: 

  • The maximum number of loot chests the inventory can hold will be limited to 1,000
  • When the limit is reached, the oldest is removed and replaced with the newest chest earned.
  • The opening limit has increased to 100 (previously 50)
  • If you have more than 1,000 loot chests currently, the contents of your loot will be transferred into the 1,000 limit. 

Improvements 

  • Added an improvement where the G4 ships are scrapable and with scalable rewards.
  • Added an improvement where a red marker will appear when currency can be spent in the Alliance store.
  • Added an improvement where a red marker will appear when bundles can be claimed in the Territory store.
  • Added an improvement where a red marker will appear when there is a claimable Axionic Chips chest or Exocomp bundles.
  • Added an improvement where a red marker will appear when there is enough currency to spend on the Event Store bundles.
  • Added an improvement where a red marker will appear when there is enough currency to spend on the Refinery bundles.
  • Added an improvement where a red marker will appear when there is enough currency to spend on Away Teams bundles.
  • Added an improvement where a red marker will appear in the Faction store when a free-to-claim bundle is available.
  • Added an improvement where a red marker will appear when there is a new/ actionable item in the Missions, Away Teams and Daily Goals tabs.
  • Added an improvement where a red marker will appear when there is a new event added in the Events tab.
  • Added an improvement where a red exclamation mark will appear when the daily free chest is available for claim in the Syndicate tab.
  • Added an improvement where the “DAILY CHEST” in the Syndicate tab is renamed “CLAIM” and when it’s available for claim, the button will appear in green.
  • Added an improvement where, when a reward is ready to be claimed through a completed milestone/ event, the word “WINNER” will appear in green.
  • Added an improvement where a red marker will appear when there is an action available in the Officers tab.

Bug fixes 

  • Fixed an issue where the Syndicate daily free chest was claimable twice on Level 1.
  • Fixed an issue where the hostile level was unintentionally high for the “Breakthrough” mission.
  • Fixed an issue where the hostile level was unintentionally high for “The Mechanics of Resentment” mission.
  • Fixed an issue where both endings of the mission “The Price of Silence” awarded 1 Parsteel.
  • Fixed an issue where Barclay’s third trait was not upgradeable to level 9.
  • Fixed an issue where the sun appeared on the vertical axis rather than the horizontal axis in the system Blys.
  • Fixed an issue where Ship Officer bonus increase/decrease indicators were not displayed consistently when conditional Officer stat buffs were involved.
  • Fixed an issue where the Cerritos Shield Recycling research didn’t work as intended.
  • Fixed an issue where the Cerritos Support timer appeared as 0 seconds.
  • Fixed an issue where the wrong graphics were displayed for “Trading Station” in the Orion system.
  • Fixed an issue where the “Queue is full” pop-up background overlaps with side chat on PC.
  • Fixed an issue where a red marker appeared falsely on the Refinery > Support tab (nothing available to claim).