Commanders,
This week’s update includes larger-than-usual (360MB) backend content downloads, iPhone 18 Pro and Pro Max compatibility, and bug fixes.
With the rollout of backend content, some players may experience longer-than-usual loading times on the “Adjusting” screen when logging into the game.
If this occurs, please remain on the “Adjusting” screen and allow the process to complete. The game is downloading necessary assets in the background, which may take some additional time depending on your connection speed.
For the best experience, we recommend connecting to a stable Wi-Fi network when possible and avoiding closing or restarting the game while the download is in progress.

Update
iPhone 18 Pro & iPhone 18 Pro Max Compatibility
- Added display support for iPhone 18 Pro and iPhone 18 Pro Max to ensure UI elements are correctly positioned around the devices’ screen and notch areas.
Bug Fixes
Kir’Shara
- Fixed an issue where the Kir’shara Attack Queue could unexpectedly reset when docking another ship, opening the Events screen, or switching between systems.
Ships
- Fixed an issue where a ship’s Attack, Defense, or Health stats could incorrectly display as zero when their values exceeded 1 billion.
Bulk Refining
- Fixed an issue where Chests removed from the Refinery bulk selection could reappear as selected in Bulk Claim if a player waited before claiming, causing them to be claimed unintentionally. This issue was raised by the Player Council.
Store
- Addressed an issue where purchased Chained Packs were appearing in the Holodeck. These Chained packs will now appear only in the Store under Chained Offers.
Loading Screen
- Fixed an issue where the “Taking longer than expected” message appeared immediately after the data download percentage was displayed.
Missions
- Fixed an issue where the game could crash after displaying mission dialogue when two missions were ready to be claimed at the same time upon launching the game.
Missions
- Fixed an issue where the game could crash after displaying mission dialogue when two missions were ready to be claimed at the same time upon launching the game.
User Interface
- Fixed an issue where artwork across multiple areas of the game could appear blank, missing, or display white backgrounds while assets were downloading.
- Resolved an issue where the “Next Level” text could overlap with upgrade values in Haven across multiple languages.
- Addressed an issue where text on the Ship Scrapping Rewards screen could be misaligned or partially cut off.
- Resolved an issue where Alliance Games task borders could overlap their respective task icons.
Thank you for continuing to share your feedback and report issues. Your input plays an important role in helping us prioritize improvements and address issues. We’ll continue working to deliver more fixes and quality-of-life improvements in future updates.
LLAP
The STFC Team